![]() ![]() The dual buffer is available to all PT 11 users, and automatically runs record enabled tracks at the buffer specified in the playback engine, and all other tracks at the highest needed buffer setting. However, with Pro Tools 11, Avid introduced the dual buffer. And until Pro Tools 11, you would usually only have to switch the buffer size when transitioning between recording to mixing in a Native system - if at all. As a general rule, most engineers seem to only adjust the buffer size if they notice problems with latency or processing power while mixing. There are recommended buffer sizes for different situations, but they’re not set in stone. This is because a higher buffer size allows for more intensive processing. Alternatively, when mixing and adding Native plug-ins to your session, you might want to increase your hardware buffer size. So if your talent complains about an ‘echo' in their headphones, you might want to reduce the buffer size. After all, it makes sense that your computer will be more likely to trip up and experience latency if it’s trying to deal with a higher number of samples in it’s buffer at any given moment. That’s because, as a general rule, the lower the buffer size, the less monitoring latency you’ll encounter. The biggest thing to remember is to reduce the hardware buffer size setting when recording live input. For example, if you are using any Native plug-in processing, it will be affected by the H/W buffer size. ![]() The hardware buffer size determines the size of the cache that your computer uses for host-based tasks. Most of you probably already know that you can adjust the number of samples in the buffer size under the "Setup > Playback Engine > H/W Buffer Size” field. If you’ve been using Pro Tools for a while, then you’ve probably become acquainted with the hardware buffer size (H/W Buffer Size) settings.īut I’ve noticed a lot of questions about this lately, so I figured that today we would do an intro to the Pro Tools hardware buffer size option. ![]()
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